mark-logo

Project

001

Mark

Flashcard focused app that is simple to use wrapped in a friendly interface that users of all ages can use.

A flashcard focused app designed to be not only interactive and fun to use, but also intuitive and user-friendly. With features that evoke playfulness and make learning a delightful experience. Mark is the perfect study buddy that helps you learn while having fun.

Details

002

Role

UX/UI Designer

Branding

Project Duration

2 Months

Tools

Figma

Procreate

Sticky Notes *lots of them

Overview

003

The Problem

There are many flashcard apps in the market, but not all have the interface to keep the users engaged enough. Some are confusing, while some have outdated interfaces.

The Goal

Create a flashcard app that is easy to use, intuitive and engaging for users to use.

User Interviews

004

“I want the app to be more fun to use.”

“I like Anki, but it isn’t fun to use”

“I personally don’t use flashcards because I like to see everything laid out.”

40%

of the interviewees claimed that using a flashcard app was their primary way of studying because of its convenience.

User Personas

005

Minji: Likes video games, and needs
a certain level of mental stimulation.

Devon: Prioritizes convenience
and simplicity due to her busy life.

Comparative Analysis

006

Key Takeaways:

  • Focus on flashcard method
  • Must be intuitive and easy to use
  • Try and make it useful to those who like information laid out
  • Inspiration will be taken from Duolingo for aesthetics and Anki for purpose

Logo & Branding

007

For the logo I wanted an iconic character as a logo to be more welcoming and establish the overall vibe of the app, which is friendly, welcoming and fun.

I came up with the logo by combining the concept of a smiley and a checkmark

After receiving feedback on the color combination of the outline and checkmark, I decided to go to a more muted, yet colorful version.

For fonts, I wanted fonts that were both legible and modern to cater to users. Since I knew the app would have a lot of colors, I didn’t want to overwhelm the users.

I wanted the app to be colorful but tastefully colorful. I decided to make the app plain and have color accents.

I went for a more eclectic array of accent colors to enhance the app. These colors were mainly used for the card/deck covers.

Mid Fidelity Wireframes

008

Low fidelity sketches

An easy to follow, simple and clean layout was my priority because my aim for the app is to be as intuitive as possible. This layout features horizontal and vertical scrolling.

Mid-Fidelity wireframe of signup page and deck pages

The Results

009

Details of features

To make the reviewing process more straightforward, I added instructions to keep user flow, flowing.

After user testing, it was decided that the back needed to have a different color to give users an indication of a different side.

What I learned:

I learned that there are a lot of methods users use to study and encapsulating all the methods into 1 app is close to impossible. Although it would be ideal to create a product that can solve all problems, it’s not possible with such a strict scope of work. I learned how to accept that it’s better to focus on one concept and do it well, than to take on multiple concepts and do them mediocrely.

thank-you

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